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Godot Engine 2.1 Beta

 Earlier today I somewhat belatedly mentioned the Godot 2.0.4 release.  In that post I mentioned the upcoming 2.1 release... well I should have waited a few hours, as Beta 2.1 has just been released....

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Unity Release Patch 5.3.5p8

 Another day another Unity patch.  This one adds documentation for the display API and a handful of fixes including: ImprovementsGraphics: Documentation for Display API. Lighting: Improved an error...

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Spine 3.4 Released

 Spine 3.4 was just released.  Spine is a 2D bone based IK animation system I previously covered in depth here if you are looking for more information.  The 3.4 release brings a number of new features...

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PlayCanvas Announce New Simpler Pricing

 Last year I featured PlayCanvas in the Closer Look at game engine series.  It’s a power HTML5 powered 3D game engine that was saddled with a rather confusing pricing model.  Pricing previously looked...

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This Week In GameDev–July 18th/2016

  The following is a recap of major events in the world of game development for the week ending July 18th, 2016.  I do a weekly video recapping the news available here with this week’s video embedded...

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Unity 5.3.6 Released

 After several weeks of patches, Unity 5.3.6 has been released.  Technical errors (as you may be able to tell from the URL) resulted in me posted the wrong version/release, sorry about that.  The...

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Unity Take A Small Step Toward Modern C# Support

 One of the most rage inspiring things about Unity is it uses a version of Mono ( the C# runtime and compiler used by Unity ) is absolutely ancient.  In fact it’s about 7 years out of date and a lot...

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Unity Preview Splash Screen Tools

 Somewhat recently Unity announced new pricing that didn’t exactly make Unity developers the world over cheer.  Then a few weeks later, they announced newer and much improved pricing.  Part of this new...

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Khronos Group Release Vulkan-Hpp

 Khronos Group, the organizational body behind OpenAL, OpenCV, OpenGL and it’s successor Vulkan, have just released Vulkan-hpp on Github.Khronos introduces Vulkan Hpp, an open source Vulkan C++ API....

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BDX game Engine 0.25 Released

 BDX can best be though of as a mashup between Blender and LibGDX, a game engine built on top of the LibGDX framework, directly integrated inside the Blender application.  This enables you to create...

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Autodesk Release Stingray 1.4 and Maya LT 2017

 Today at SIGGRAPH 2016, Autodesk announced updates to both their Stingray game engine and Maya LT, the indie focused version of their Maya content creation application.  The Stingray Game Engine...

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Allegorithmic Announce Substance Suite Free for Students and More

 Today at SIGGRAPH, Allegorithmic made a couple announcements regarding their Substance texturing product lines.  We featured Substance Painter in our GameDev Toolbox series if you want more details....

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Unity Patch 5.3.6p1

 Immediately following the release of Unity 5.3.6, we begin the patch cycle all over again with the release of Patch 5.3.6P1.  One again this patch is primarily a bug fix release, it also saw the...

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Marmalade Platform 8.5 Release Adds Updated 2D Editor

 Marmalade is a cross platform C++ based game engine that just release version 8.5.  The biggest feature of this new release has got to be heavily updated 2D editor, Marmalade 2D kit.  Other features...

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Unity 5.4 Released

 Unity 5.4 is finally here.  A major feature of this release is improved graphics with better multithreaded rendering, GPU instancing, texture arrays, computer shaders and more.  VR has been improved...

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This Week In GameDev–July 28th/2016

 The following is a recap of major events in the world of game development for the week ending July 28th, 2016.  I do a weekly video recapping the news available here with this week’s video embedded...

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Allegro 5.2.1 Released

 Allegro is a C/C++ game library with a found place in my memory.  It was one of the very first, freely available open source 2D C/C++ frameworks and it continues to be developed to this very day.  In...

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MaxPlay Game Engine Closed Beta Begins

 Back in October of 2015 the MaxPlay game engine was announced, but very little details were made available.  It’s a well funded, asset driven, cloud powered collaborative game engine and... that’s...

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Unreal Engine 4.13 Preview Release

 Epic have just released a preview release of the upcoming 4.13 release of Unreal Engine.  Of course this is not a production release, so expect some warts and troubles.  As always, this release is...

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Cocos Creator 1.2 Released

 Cocos Creator is a JavaScript powered game engine and editor, built over top of the Cocos2d-x framework.  I did a hands on video of Cocos Creator shortly after it was released if you want to learn...

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