Xamarin Change UrhoSharp License to MIT
Last week I announced the Xamarin port of Urho3D to .NET and in the resulting /r/gamedev conversation it was discovered that the license it was released under required you to use Xamarin products....
View ArticleUnity 5.3 Released
Unity Technologies just released version 5.3 of their popular Unity game engine. The biggest news of this release is probably that WebGL is no longer an experimental platform and is considered a...
View ArticleUnreal Engine 4.10.1 Hotfix Released
Following the recent release of Unreal Engine 4.10, Epic just released a hotfix. From the announcement:Fixed! UE-23364 Make sure that Perforce integration works with SSL connections when compiled...
View ArticleMicrosoft Imagine Launch Unity Based Coding Kits for Kids
Microsoft Imagine just released a trio of coding kits aimed at teaching game programming concepts to kids using Visual Studio and Unity. The kits include teaching slides as well as complete project...
View ArticleBlend4Web Launch X-Mas Developer Contest
Blend4Web have launched a Christmas/New Year themed contest with a $1000 prize pool. Full details follow:DescriptionWe are happy to announce the first Blend4Web contest - a competition in creating...
View ArticleMajor Updates on Atomic Game Engine -- Plus Runtime now MIT Licensed
Thunderbeast games just released their 4th development digest announcing some pretty major changes to the Atomic Game Engine, including a license change to MIT for the runtime. From the release:We’ve...
View ArticleCorona Ads Enter Private Beta
On the heels of the recent acquisition of Corona by Perk, Corona just announced the private beta release of Corona Ads: Only a few weeks have gone by since Corona Labs joined the Perk team and we...
View ArticleGdxAI 1.7 Released
GDX AI, a Java based AI library that works with (but doesn’t require) LibGDX just released version 1.7. From the change log:[1.7.0] - Updated to libgdx 1.7.1 - API Addition: added GdxAI service...
View ArticleXamarin Indie Free License for Developers with Published Title
Back in October I had the following Twitter conversation with Nat Friedman of Xamarin. It appears that this process has begun, at least for a limited time and for published developers. From this...
View ArticleNew Version of Cocoon Released
Today Ludei released a new version of their game focused HTML5 app wrapper Cocoon, now called Cocoon.io and based on Cordova. I was beginning to think Cocoon was no more, so it is nice to see a new...
View ArticleRoboVM 1.12 Released–Adds Experimental tvOS and iOS 9.2 Support
RoboVM, the technology the enables you to deploy Java based games and applications on iOS just released version 1.12. The major features of this release are support for iOS 9.2 as well as...
View ArticleXenko, Formerly Paradox, Release Version 1.5
The recently rebranded Xenko game engine just announced the release of version 1.5. New animation funtionality, a new profiler, runtime physics debug shapes and UI improvements top the new features....
View ArticleUnreal Release New Free Match3 Game/Tutorial
Unreal have just released a new complete game + tutorial Match 3 Game for Unreal 4.10. It is currently available for download in the learn section of the Epic Game Launcher. This is actually a pretty...
View ArticleMozilla Release A-Frame For Virtual Reality on The Web
In a project that sounds disturbingly similar to VRML of days gone past, Mozilla have launched AFrame, a technology intended to bring VR to the web without requiring WebGL programming knowledge. An...
View ArticleLibGDX 1.7.2 Released
Just in time for the first ever LibGDX Game Jam, LibGDX 1.7.2 was released. This released included the following updates:[1.7.2] - Added AndroidAudio#newMusic(FileDescriptor) to allow loading music...
View ArticleFirst Ever LibGDX Jam
The first ever LibGDX Jam starts tomorrow, or today, or yesterday or sometime ago, I suppose it’s all relative to when you read this, isn’t it? Well temporal factors aside, the first ever LibGDX Game...
View ArticleCorona SDK add Mac OS Support; tvOS In Beta
Corona, the popular Lua based 2D game development SDK just officially moved Mac support out of beta and into official release status. On the topic of beta, tvOS support was just released in beta...
View ArticleGraphine Release Granite 3 and Unreal 4.10 Plugin
Graphine have released version 3 of their Granite 3 texture streaming technology. Available stand-alone or as a plugin for Unity and Unreal, Graphine enables you to use gigapixel level texture detail...
View ArticleFNA–An XNA Replacement—Was Formally Released Today
FNA began life as a MonoGame port to SDL2. Since then it has been used to port nearly 40 games to Mac and Linux including Axiom Verge, Terraria and Dust. Today the first formal release was...
View ArticleGideros Now Runs on Raspberry Pi
Gideros, the free cross platform Lua based game engine, now runs on Raspberry Pi, the card sized single board computer intended for teaching computer science (and staggeringly cheap).From the release...
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