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Android Studio 2.0 Released

 In 2013, Google announced the switch from Eclipse to Android Studio as the primary route for Android Development.  Android Studio is a fork of the popular IntelliJ Java IDE from JetBrains.  Yesterday...

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This Week In GameDev–April 10th 2016

 The following is a recap of major events in the world of game development for the week ending April 3rd, 2016.  I do a weekly video recapping the news available here with this week’s video embedded...

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Unity Developing New Input System... Seeking Input

 Ok, bad pun to start the day, I’ll freely admit.  While groan inducing, the title of this thread is accurate.  Unity have a new Input system in the works, and are looking for users to try it out and...

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Construct 2 R227 Released

 Construct 2 is a popular HTML5 game engine and editor, that enables developers to create games without any coding required.  They just released r227 bringing the following new features:Beta support...

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Unity Release Patch 5.3.4p3

 Another week another Unity patch.  This one is almost entirely fixes unless of course you find Windows store IL2CPP backend changes or updates to the installer EULA as exciting new fixes.  Not mocking...

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Gideros 2016.4 Released

 Today (yesterday technically) saw the release of Gideros 2016.4.  Gideros is a now open source, Lua powered mobile game engine with a full editing environment.  This new release is rather large but...

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PlayCanvas Add Runtime Lightmap Generation

 PlayCanvas is a popular and capable 3D WebGL based game engine I previously covered in this Closer Look entry.  Today they announced the addition of runtime light mapping.  Lightmapping is one of...

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Cocos Creator 1.0.1 Released

 Cocos Creator is an all in one open source JavaScript game engine and editor built over the Cocos2d-x game libraries.  They just released version 1.0.1, primarily a bug fix release as you can see from...

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RoboVM is Dead

 The title pretty much says it all. While it is an unfortunate announcement, it’s not an all together shocking one.  For those who have never heard of it, RoboVM is a technology that allowed you to run...

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Goo Create Gets Live Editing and More

 Goo Create is a WebGL based game engine with a full editing environment. They just released an update that enables live editing, which enables you to change the values and code of your game while the...

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This Week In GameDev–April 17th 2016

 The following is a recap of major events in the world of game development for the week ending April 17th, 2016.  I do a weekly video recapping the news available here with this week’s video embedded...

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Autodesk announce 3ds Max 2017

 Over on the Autodesk AREA blog Autodesk just announced the new features in the upcoming 3ds Max 2017.  3D Studios Max is a long running 3d content creation application, perhaps most often used for...

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Autodesk Acquire Solid Angle -- Creator of Arnold Renderer

 In slightly head scratching news, immediately following the release of 3ds Max 2017 which among other things included a new renderer, Autodesk have acquired Solid Angle and their Arnold rendering...

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Phaser 2.4.7 RC1 Released

 A couple days ago Phaser 2.4.7 RC1 was released.  This is one of the final releases for Phaser 2.x as focus shifts to Phaser 3 (“Lazer”).  Phaser is an excellent and feature complete game engine for...

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Unreal Engine 4.11.2 Hotfix Released

 Unreal have released another hotfix for Unreal Engine 4.11.  As the name suggests, this composed entirely of fixes, bringing no new functionality to the table.This hotfix includes 40+ fixes...

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Autodesk Release Maya 2016 Extensions 2

 One of the advantages to moving to a subscription model is we now see continuous project improvement instead of a massive dump of features every couple of years.  Maya has taken the approach of...

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Phaser 2.4.7 Released

 Phaser, the popular HTML5 based 2D game engine, just released version 2.4.7.  This may sound extremely familiar and that’s because I just recently announced the 2.7 RC release.  Generally there is a...

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Version 5.1 of The V8 JavaScript Engine Released

 Version 5.1 of the popular V8 JavaScript runtime was just released.  V8 started life as a high performance JavaScript runtime intended to power the Chromium (Google Chrome) web browser.  As it is one...

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This Week In GameDev–April 24th 2016

 The following is a recap of major events in the world of game development for the week ending April 17th, 2016.  I do a weekly video recapping the news available here with this week’s video embedded...

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What Indiepocalypes?

 People have been talking for some time about how the indie market is exploding, that a massive influx of indie game developers have lead to a 1983 style market collapse.  This is of course mostly BS,...

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