Quantcast
Channel: Game From Scratch - GameDev News
Viewing all articles
Browse latest Browse all 1352

Unreal Engine 4.11 Released

$
0
0

 

After weeks of preview release, the final release of Unreal Engine 4.11 is here.  This release brings a large number of new features and improvements including:image_6

  • performance and multithreading improvements
  • realistic hair shading
  • realistic eye shading
  • improve skin shading
  • realistic cloth shading (shown right) 
  • capsule (soft) shadows
  • particle depth of field
  • dithered opacity mask
  • dithered LOD crossfades
  • improved hierarchical LOD
  • VR instanced stereo rendering
  • fast physics simulation for characters (Anim Dynamics)
  • live animation recording from gameplay
  • higher quality depth of field
  • platform/sdk updates (Oculus Rift, Steam, nVidia, PlayStation, etc)
  • improved DirectX12 support and DX12 for Xbox One support
  • Metal rendering on MacOS
  • Fast lighting builds
  • Lightmass portals
  • animation pose copying
  • LOD bone reduction tool
  • particle cutouts
  • stereo spatialization
  • sound focus (sound positioning angles)
  • sound occlusion
  • sound concurrency options
  • marker based animation syncing
  • curve blending for animation montages
  • hierarchical LOD outline
  • complex text rendering (experimental)
  • advanced blueprint searching
  • VR head mounted display camera improvements
  • VR Stereo Layers
  • improvements on animation sequencer
  • much, much more.

 

You can read the full release notes here.  As always, the newest version can be downloaded using the Epic Game Launcher.


Viewing all articles
Browse latest Browse all 1352

Latest Images

Trending Articles



Latest Images